Tip: Check out our downloads page for a range of wholey useful tools and utilities. Want to extract the game's music? Easy! What about the artwork? Done!
What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
Multimedia > Downloads > Official Patch v1.04.
Being the fourth official patch for Psychonauts, this download fixes a number of minor issues with the game. It is not necessary to have patch v1.01, v1.02 or v1.03 installed prior to installing this. Click "show more details" to see what exactly has been changed.

Download file (10.2mb).

Version 1.04 Highlights

1) The mysterious disappearing cobweb duster has been found and fixed.
2) Fixed an internal memory bug that could lead to random crashes

Version 1.04 Change Log

1) Fixed invalid reference when using Clairvoyance on a held object
2) Fixed some cases where a failed asset load would later corrupt the game
3) Internal localization support
4) Align memory allocation for overlapped I/O

Version 1.03 Change Log

Changed StretchRect filtering for machines that don't support linear filters

Version 1.02 Highlights

Two settings have been added to improve mouse behavior.

1) The user may now disable smart camera hints that direct the camera towards specific targets
2) The user may now disable camera altitude dampening, which will make the mouse more responsive in pitching the camera

Enhanced error reporting has been added. When possible, the game will write out the state of the game to an auxiliary file, which can then be sent to tech support to assist in resolving the issue. The file will be in the installation directory and will be of the form PsychoDumpRXXX-YYYYY.dmp, where XXX-YYYYY represents the internal build version.

Version 1.02 Change Log

1) Added fallback to software vertex processing.
2) Added toggle for smart camera hints - improves mouse behavior when disabled.
3) Added toggle for camera altitude dampening - improves mouse behavior when disabled.
4) Added enhanced error reporting.
5) Fixed bug where collision type could change mid-game and not be recognized by some systems.
6) Fixed bad pointer reference to console upon exit.
7) Reordered shutdown sequence.
8) Fixed bad pointer reference to index buffer upon failure.

Version 1.01 Change Log

1) Fixed an autosave issue near the end of the game.
2) Fixed crash on cpus that don't support SSE.

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