Tip: One of the original Grim Fandango soundtrack CDs recently sold for over $100. Be sure to grab the original Psychonauts soundtrack.
What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
Psychonauts > Enemies > Page 2.
Throughout your psychic and non-psychic adventures in Psychonauts, you'll encounter a number of fiesty enemies who would love nothing more than to obliterate you right there and then. The field guide below should help you to identify each and every one that you encounter, plus provide effective methods of taking them out. There are quite a lot of enemies, so the guide is split up into multiple pages. Simply scroll down to the bottom for more.
The Hideous Hulking Lungfish of Lake Oblongata
Lake Oblongata has always been said to house a gigantic lungfish -- you'll soon find the legends to be justified. Almost from the very moment that you step into the underwater depths of the lake, the great lungfish will begin harassing you by blowing junk at you, and then trying to suck you in. When he starts sucking, smash open one of the nail-filled chests around you. Hurt him enough, and he may try to drown you by moving the mucus-lined air bubble which is saving your butt around a bit. As you know, water doesn't agree particularly well with Razputin. So, make sure you don't fall out of the bubble, and try to keep up with the Lungfish. Survive this, and he'll move in for a melee kill. Avoid this particularly lethal attack with your lock-on ability, and then try to trap his grabber in one of the surrounding clams.

Navy Tank
Within the warzone recesses of the Lungfish's mind, you'll find many of these generic tanks aiming to put an end to your day. Despite being around the size of your foot, these things' missiles are frighteningly effective. If you see one coming towards you, the easiest thing to do is to simply move aside. Keep doing this until you get close enough, and then stand on the damned thing. Should they manage to form a group, try to get them to all fire in synchronization, so that they collectively have to reload for a few seconds. Once they do so, immediately jump into the air above them, and utilise your drop-punch ability.

Tesla Truck
Irritate the Lungfishopolis Navy enough, and they'll send out their electronically charged trucks after you. Upon spotting you, these nasty little kittens will unleash a bolt of electricity in your general direction, and attempt to slowly move it towards you before eventually running out of steam after five or so seconds. There's little point in trying to get close to these since they'll just fry you, so instead utilise your shield ability to reflect their attacks back onto them. You can also use your psi blast ability if you have some handy, which should take care of these fairly weak vehicles with ease.

Ridiculously Overpowered Turret
Fortunately for you, only one of these evil machines is featured in Lungfishopolis. Currently pictured in its destroyed state, this large turret exists specifically to protect the city's dam. As soon as it sees you, it will launch an undodgable bolt of something-or-other at you, which will steal a ridiculous amount of damage from you. There's absolutely no point in trying to take it on without the aid of either your shield ability, or invisibility if you have it. With the former, simply activate it when it fires a shot and then progress a few steps at a time between recharges until you can get close enough to take it out. With the latter, just run like crazy towards it and unleash your fists of fury upon it.

Navy Ship
The Lungfishopolis Navy loves nothing more than to send its warships against you, which are each equipped with the turret pictured to the left. The turret in question fires a missile which is very similar to those of the Navy Tanks', except with a homing ability. You can still dodge them by simply moving aside, but you will have to be a lot more dynamic with your movement since they are considerably smarter. Get close enough to the turret itself and a swift punch will do the trick. Be careful when jumping onto the ships themselves, since the surrounding water will quite happily pull you in and never let go. With so many missiles firing towards you at once, this is an easier mistake than you might think.

Navy Plane
After extinguishing all of the previous attacks from the Navy, they have no choice but to bring out their most famous weapons -- their planes. When you're below them, they'll drop bombs on your head and blow you into a thousand little pieces. When you're level with them, they'll launch missiles straight at you and knock you straight back down to the ground. If you can evade both of the aforementioned attacks, simplified greatly by the presence of your shield ability, you can simply lock onto the flying pests and shoot them down with your psi blast. Getting knocked down to the ground is a huge pain, so ensure that you're prepared for their onslaught.


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