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What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
1up.com enjoys Psychonauts.
The mighty 1UP put up a nice, long article about Psychonauts the other day, which somehow managed to slip beneath our radar. Really, we need to get that thing fixed. It's got rust forming on both sides, and the dish isn't as shiny as it used to be.

But anyway, the article looks quite interestingly into Psychonauts' history and its creators' thoughts, rather than just concentrating 100% on the gameplay experience. This is a good thing, since at the moment previewers are all essentially just commentating the same demo over and over. All-in-all, this article is far more interesting a read than your average article.

Check out the article here. On a side note, the site may go down for roughly half a day during the next week due to a design facelift which has been in the works for a while -- a lot of the content is going to be restructured, as well as the screenshots section brought back in a very nicely categorized way, so a little downtime is necessary. Try not to panic.

Posted by Ryan on March 27th 2005. 0 comments being displayed, with the oldest ones at the top.
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