Tip: Check out our downloads page for a range of wholey useful tools and utilities. Want to extract the game's music? Easy! What about the artwork? Done!
What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
New feature added, "A few words with Tim".
As you've probably noticed due to the picture change above, a new feature has been added - "A few words with Tim". I received the opportunity to ask Tim three choice questions relating to subjects which ought to appeal to the die-hard Psychonauts fans out there. Tim certainly doesn't let his creative side down with the first question. He should make a game out of that, I swear.

Anyway, go and check it out right here. If you've somehow managed to get bored of enjoying the Psychonauts demo by now, then it ought to keep you occupied for a few minutes, before you again resume staring at the wall in silent anticipation for the final release. And if you can't get enough of Tim, stay tuned for we may be getting a second, more thorough interview for you sorted out before too long.

Posted by Ryan on April 12th 2005. 2 comments being displayed, with the oldest ones at the top.
Nice one. How about "Psychonauts NFL Street(TM) 2K7 Extreme" as a follow-up project?

Comment posted on April 12th 2005, 07:39 pm
Talking about good answers!

Comment posted on April 12th 2005, 09:37 pm
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