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What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
Concept art makes a return to the image gallery.
Those of you who visited Razputin's Domain prior to the redesign shortly after its launch may recall the concept art. For some reason, it never got readded to the new image gallery, even though a bunch of new galleries appeared. Well, that's totally a thing of the past now -- the concept art gallery is back in its former glory. If you're in a conceptual mood, go check it out for a whole thirty-one pieces of beautifully drawn artwork!

One thing to note is that none of these were lifted from the game itself, so whilst some duplicates to those unlocked within Psychonauts itself may exist, there'll be some missing. If you're particularly bored and feel like cross-matching the ones available in the gallery to those available in the game with some kind of extractor, feel free to let me know which ones so that they can be added. A final note: send in your fan art!

Posted by Ryan on September 18th 2005. 3 comments being displayed, with the oldest ones at the top.
I saw some of the pic they were pretty good.

Comment posted on September 21st 2005, 07:08 am
Aye aye captain!

Comment posted on September 25th 2005, 01:12 pm
Oh yeah!

Comment posted on October 12th 2005, 03:24 am
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