Tip: Are you in Europe, and can't purchase the game over the internet? Not to worry, Psychonauts is available from June 17th, 2005!
What is to be a glorious summer of Psychonauts content updates begins with the addition of the w.i.p. enemies section, detailing the game's many foes.
Ryan pulls the venerable Tim Schafer away from the excitement of Psychonauts' impending release for a few seconds, and asks him three brief (read: long) questions about the game and himself.
Tim Schafer interviewed by Working Title
Tim Schafer: he led Double Fine into creating the fantastic Psychonauts, and he's currently working on something new chances are, it isn't Psychonauts 2. Still, that's no problem; it's bound to be fantastic.

How do I know this, you ask? Well, it wasn't because I read this interview, but it could have been! So, be sure to read this brand new interview over on Working Title where Tim talks about Psychonauts' popularity, the next generation, and more.

Posted by Ryan on March 18th 2006. 0 comments being displayed, with the oldest ones at the top.
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